I'm currently a freelance Sound Designer specialising in interactive audio for video games. Asset creation and organisation are my strengths. I am well versed with audio middleware such as Fmod and Wwise and am always looking to implement creative audio systems.
In my free time I create Sound Libraries and through this I have gained extensive experience in multiple areas. These include cutting, editing, cleaning up and archiving sounds as well as microphone theory and application.
Two of my most valuable skills are clear and concise communication and an open mind to learn new things. This enables me to easily collaborate with any developer team or client and adjust to their workflow seamlessly.
Sharing knowledge is something I'm very passionate about and enjoy, so next to my audio work, I create educational YouTube videos analysing the soundscapes of various video games as well as tutorials and recreations of iconic sounds.
I was born and raised in Austria but brought up bilingually I am fluent in both German and English.
What people who I have worked with say about me:
"Greg is a talented, knowledgeable and enthusiastic sound designer with a fantastic eye for detail. He is a pleasure to work with." - Lewis Thompson (Soundcuts Ltd)